We finally know what is behind the famous workers menu "AI Worker Menu" seen in the many gameplay. For those who know the workers of the mobile version, until the 18th, Farming Simulator 22 takes up the concept.
Need help on the farm?
The workers of Farming Simulator 22 evolve. They are no longer content to go and do work in the field. If you are playing solo, they will become a great help. Giants Software has obviously saved the best for last. Even if we are not yet at the level of a courseplay, your employees will now be able to carry out transport independently.
How does it work?
On the “AI-Worker” screen, click on any vehicle / machine and select “create a job”. Then all you have to do is choose the action to be performed by opening it among 4 possibilities:
- " Go to " - drive a machine / vehicle to a specific destination that you will point on the map.
- " Work on the field " - perform a task associated with the machine at the target location. Almost identical to what we had on FS 19, with the difference that the workers no longer have to start from the field.
- "Deliver" - deliver the crops to the selected unloading station (one way or round trip)
- "Load and deliver" - loads goods at one station and delivers them to the next (one way, or round trip)
If you select 'loop', workers will repeat the task over and over again - as long as there is something left to do. If there is no more wheat in the silo to deliver to the bakery, it will stop.
A function that will improve over time
This is a big step forward for the franchise and for those new to CoursePlay who only use the basic functions. Giants Software promises to evolve this pseudo IA. The integration is complex, and must be able to work with future mods and maps.