Hoff Bergmann 1.0.0.8 is recently available and the map, for FS 19, comes with a manual… in German. Of course there is the solution to copy and paste the paragraphs into Google Translate to get over it, but in the game, it will be much easier for you to go here with your smartphone to get help. Here is a translation by Vincent, alias Lactic, official translator of the map, of this famous manual.
General information
- Your game must imperatively be in version 1.7.1. Here is the link to the patch for players with DVD editions: Patch
- A new save of your game is mandatory.
- The officially supported languages are German and English. French is a translation made by Lactic68.
Recommended mods
- ObjectInfo (displays information about the pointed objects / vehicles) downloadable with the link: Object Info
- The Wopster Manure system (management of pipes and pumps) downloadable with the link: ManureSystemMod
Incompatible mods
- The card is not compatible with all MAIZE PLUS Mods. It has its own integrated silage system.
- The FillLevel Limiter mod conflicts with the mobile cow milking machine and should not be activated.
- The full list of incompatible mods can be found here: https://www.lsfarming-mods.com/faq/#entry-11
- MaizePlus
- MaizePlus CCM
- MaizePlus drilling extension
- MoreBunkerSilo
- TidyShopUsedEquipment
- See Bales
- BulkBuy
- FillLevelLimiter (since V 1.0.0.8)
- BeetHarvest addon (since V 1.0.0.8)
- Ball storage mods other than those integrated into the map
- Compost production mods other than those integrated in the map
- Rye flour production mods other than those integrated into the map
- Honey production mods other than those integrated in the map
- manualAttach (since V 1.0.0.8)
- MapObjectHider
- FruitTrees
- It is not necessary to have the GlobalCompany or other global company type factories.
Mods accompanying the map (to be put in the same mods folder as the map)
- FS19_500_Favorit.zip (Fendt 500 with choice of colors)
- FS19_canagroAugerConveyor926VT (Multifruit discharge screw)
- FS19_flieglRearDeck.zip (For transporting objects on a 3-point platform)
- FS19_grimmeSL8022_QuantumAutoload.zip (Conveyor with advanced functions)
- FS19_johnDeereGatorPack.zip (JD's Gator with additional accessories)
- FS19_lizardUniversalTrailer.zip (Flatbed trailer configurable in tank or flatbed)
- FS19_lsfmFarmEquipmentPack.zip (small useful hand tools like wheelbarrows or push carts)
- FS19_lsfmPortableToolbox.zip (portable toolbox for configuring and repairing vehicles)
- FS19_lsfmUniversalTankPack.zip (The pack of universal tanks adapted for the Hof Bergmann map)
Installation instructions
You must first unzip the archive FS19_HofBergmann_Map_AIO_Pack_v1_0_0_X.rar.
Once unzipped you will find two folders as well as the instruction PDF. The contents of the mods folder should be copied to your Farming Simulator mods folder (you can overwrite existing mods if needed). We also recommend that you work with several mods folders which each contain only the map as well as your favorite or recommended mods with the map. This way, with proper renaming before you start your game, you will only load the mods you need each time and avoid potential conflicts. There is a tutorial by Farmer Klein on this subject.
The extras folder is optional and contains the German translation of the Manure System mod as well as the XML files for the animals if you are using the Seasons mod. The female variant is already integrated into the map (thanks to Speedy01 for his work).
Biodiesel production
Located just in front of the farm, across the road, in purchasable wasteland, fuel production takes place in the biodiesel plant which uses vegetable oil (produced at the oil mill) , animal fat or oil for frying. Animal fat is waste produced at butcher's, rendering and slaughterhouses.
These fats can be collected free of charge every 5 days in the IBC bins provided for this purpose. Used vegetable oil (frying) is also available every 5 days at the hostel. Oils and fats can be transported with the universal tank.
Once the raw material is obtained, it is discharged into the left tank of the biodiesel plant. Use the switch at the electrical box to start production. After some time, fuel is produced and it can be pumped using a tank trailer. Vehicles can also be refueled.
General informations : Free oils and fats are only available in small amounts and should offer some variety. No pipe system is required for the biodiesel system.
Main pigsty
The stable is curable, the manure will appear inside. Capacity is limited to 30 pigs. (see game tips and manure disposal).
There is a type of pig called “Pig (Rose / Piglet)”, this indicates that the sow is full and soon ready for farrowing. To carry out the farrowing, there is a nursery just behind the pigsty. Unloading is done using a livestock trailer positioned on the unloading marker.
To give birth, the sow needs straw and feed. If the sow is in good condition, after a while you will see piglets appear. They have 3 growth stages and reach their highest price in the 3rd growth stage.
In certain circumstances, it may happen that a piglet does not develop any more or dies quickly, as in real breeding. You can then sell the piglet as is or bring its corpse to the renderer if it is dead.
Please note: The other four types of pigs can breed normally in the stall (as in the base game) as usual. Make sure you don't go over the 30 pig limit though.
The pig industry
Piglets can be sold from the cattle dealer, transporting them to the cattle dealer door. You can also take them to the butcher in Fuchshausen who will prepare suckling pig for you. All you need to do is place the piglets in the wooden crates against the back wall of the butcher's shop. Suckling pigs can be sold at a higher price in the farm / village shop or restaurant.
Due to technical constraints related to the game engine, further processing of suckling pigs into other products is currently not planned.
The stable of the farm
Each box can hold 1 horse and you must use sawdust for their mulching. For food, you can give them oats or hay. To fill the feeder, you can either use hand tools such as the wheelbarrow provided in the stable or bring hay bales directly. Feeding can be done in the box or outside it for convenience.
Sawdust can be purchased directly in the store or can be collected from the joinery and then packaged in a bag by you using the appropriate equipment (purchased in the store).
The manure must be removed using the wheelbarrow and the shovel. You will also find a Bigbag holder allowing you to slide the wheelbarrow under the bigbag to fill it.
The stable of the farm
The loading and unloading of the cows is carried out using a cattle trailer only (or by ordering from your laptop PC in the dining room of your house) or at the level of the external circulation of the building (at the level of the 'icon) or directly from the interior corridor. The barn is now curable and the manure will accumulate on the ground accessible via a service corridor. The capacity of the barn is limited to 30 animals. (This one using a small Navmesh, too many animals would crash the Giants engine)
A new type of cow has been added "Cow (black / white / calf)" this type of cow is used to give birth to more realistic calves than on the original version of the game. This type of cow cannot give birth only in a stable and should therefore not be used in pasture.
If you take proper care of these cows, eventually calves will appear in the barn. You will then have to guide them to the calf hutches (keeping them on a leash). Calves can be transported over longer distances using cattle trucks or the LSFM AnimalTrailer Mini trailer.
Please note: The other types of cows are unchanged and therefore breed as usual, a mixed barn is quite possible. However, buying full cows saves you time for calves to appear.
Manual insemination of cows
Cows can now be inseminated manually using bovine seeds and a veterinarian. This allows you to transform a classic cow into a full cow that can give birth. To inseminate a cow, do the following:
- Go to the main barn on the farm and locate the blue restraint cage in front of it
- Approach the cage until you have the option to open or close the retaining bars and operate the bars so that they are open
- Approach a livestock trailer containing conventional (not full) cows on the other side of the cage until the option has arrived allowing you to drive one into the cage
- Operate the retaining bars again so that they are in the closed position
- Now carry the container of bovine seeds (capacity 5L) by hand and place it under the syringe holder attached to the blue grid
- A veterinarian should appear to perform the insemination (operation which will consume about 1L)
- After a certain time (almost 60min. In game time), the operation is finished and the cow will be marked with a red "X" signifying that it is full.
Bull semen can either be produced using a breeding bull (cf. bull management) that you take to the collection room, or be purchased in the shop under Objects / supplies for animals.
Calf management
When they are born, the calves can either be sold (taking them to the cattle dealer) or taken to the specially provided calf hutches in the main barn.
Please note: You should not separate calves from their parent until they have reached the 100% stage. It is strongly recommended not to force the movement of calves using the "super force" mod. An incomplete calf would result in certain death (destruction) during future growth.
There are a total of 12 calf huts distributed as follows: 6 for "classic" calves (which will become cows) in the barn on the farm, 6 for young bulls in the nearby bull barn lower right of the map. (cf. management of bulls)
Each calf hutch requires 1000L of straw and 30L of milk to obtain the optimal well-being of the calf. For reasons of simplification, no manure or slurry is generated by the calf hutches.
Calves need time to grow, this happens by a random algorithm, sometimes it can be fast or it can take longer. Each calf will have a sign in its hutch indicating its stage of growth and its needs.
Each hutch works synchronously with each other with regard to the growth time of the calves (technical limitation of the script). Obviously, at the end of their growth stage, calves can be moved from their hutches to a stable, a point of sale or a pasture using the cattle trucks available in the game.
Production of growth milk for calves
The Mixer (milk taxi) is needed to produce growth milk for calves. To get a good mixture, fill it with a 50L bag of powdered milk (which you can buy at the store) and 200L of water. Once turned on, the milk taxi will take about 60 seconds to heat up and prepare the mixture.
You will then have to fill the buckets of the niches using the milk taxi.
The Milk Taxi is electric and requires you to recharge it using a wall outlet. Bring it closer to the socket and you will see the possibility of attaching it.
The management of filling and emptying is carried out using conventional triggers either at the front or at the rear of the tank.
Pastures for cows
Pasture A has been enlarged with a capacity of 30 cows. In all pastures, there is no longer the automatic appearance of milk cans on their platform because you will now have to use a mobile milking machine. This equipment can be purchased at the store in the Tools / Animals section.
Notes on the mobile milking machine: It can be parked anywhere in a pasture with functionality similar to the stationary milking robot. It has a small storage tank of 10 liters which can then be transferred to tank trailers placed nearby by following the instructions that will appear in the help (F000 key, do not forget to open the hatches for tanks fitted with it, N key by default).
If you prefer to continue playing with the milk cans, you can fill them by placing them under the rear tap, they will fill up automatically. This equipment is fully compatible with the Manure System mod.
Bull management
Bulls are divided into two categories: young bulls and breeding bulls (brown / white). The young bulls are like in the old version, except that they are now a little smaller.
Young bulls: Young bulls can continue their growth in stables 1 and 3 located in the bull stalls space (bottom corner must of the map, they are used for meat production and multiply by themselves according to the classic system Game.
Breeding bulls: Breeding bulls can be raised in Stable 2 (without pasture) but they will not multiply on their own.
To obtain breeding bulls, you can buy them directly from the cattle dealer or use the 6 calf hutches available in stable N ° 2 to grow calves that you bring there. The principle is the same as for the 6 calf huts in the barn on the farm, you will need 2000L of straw and 60L of growth milk per pass.
Breeding bulls can be sold at the cattle dealer or used for semen extraction (called bovine semen) in the collection room.
Bull semen collection room
The room accommodates 1 single breeding bull that you can bring from a cattle trailer in front of the main door of the building. It will take around 24 hours to produce 5L of bovine semen. At the end of its 24 hours, production stops and the bull appears next to the collection room in the lateral exterior shelter.
You will then need to move it to the stable so that it can regain strength again.
The bovine semen must be transferred manually from the 2 collection tanks to refrigerated containers of 5L that you can buy at the store in the section objects / supplies for animals.
Refrigerated containers are available in two versions: refillable and reusable or pre-filled but single use.
Important note regarding the collection room: the animation of the bull being now more realistic, we simply advise not to use this room for people who do not wish to attend the collection.
Methanizer management (BGA)
The BGA now consists of 3 tanks whose digestate transfer valves can be operated via a control panel located in the small shelter just in front of the main tank. This allows you to drain the small intermediate tanks into the large main tank.
In addition to the digestate, you can also directly recover the biogas by using the gas tank of the Universal Tank pack and by bringing it in reverse in front of the gas outlet valve.
Biogas economic sector
You have 3 economic outlets for the methanizer:
- Direct sales on the city's natural gas network (by activating the yellow valve to choose either to store the gas or inject it into the network)
- Take it via road tank to the Fuchshausen petrol station (at the back of the building), which will buy a large quantity from you
- Send it to the gas merchant (in town) who will condition it in bottles (requested by families and usable for the grain dryer)
Battery operated equipment
The Milk Taxi and the mobile mixer are battery-operated production devices. To recharge them, all you have to do is bring them close to the wall chargers and connect them (using the attach command)
Location of wall chargers:
- Stable (farm)
- Workshop (farm)
- Pigsty (farm)
- Middle garage (near the bread baking garage)
- Bull stall N ° 2
To use wall chargers, orient your equipment correctly so that the sockets are facing each other until you see a message asking you to hook up the charging station. (see illustration 1). Once the cable is connected, it is still necessary to start the charge manually by moving around a little in order to have the option of discharging to the battery (see illustration 2).
In the event of a problem displaying the unloading command, do not hesitate to move (the cable will lengthen automatically) and come back near the socket until the unloading command appears ("i" key by default). ).
Attachments
Advice for cleaning out stalls: The LSFM Farm Equipment Pack wheelbarrow is recommended for cleaning farm stalls, the pack is included in the card.
Special vehicles included in the card:
- Animal Trailer Mini
- The trailer can now be reset
- Stickers adapted to the new LSFM logo
- New collisions integrated into the lower frame
- Can now be used for transporting young bulls, breeding bulls, cows, horses, pigs, breeding pigs and sheep.
- Modified tailgate mechanics
- Improved description in the store, additional small symbols are now displayed in addition to the original animal symbols
- Fliegl Animal Transporter
- Descriptive texts for animals removed from the store
- Improved description in the store, additional small symbols are now displayed in addition to the original animal symbols
- Fliegl Rear platform
- Additional configurations possible
- The platform can now be configured in 2 variations, one for items and one for animals
- Miscellaneous adjustments
- Lizard Universal Tank Trailer
- Filltypes have been replaced by categories, so the trailer can load all liquids