With the update v0.1.5.0, the development team improves the direction of the vehicles and improves the head tracking system transforming the movements of the head in the cabin "into a very realistic camera feeling". You could already see it when looking back, a camera movement "over the shoulder" was then performed. It has all been improved.
Besides some bug fixes, MBB has also improved its task system: from now on you can reuse the tasks created for your employees by saving them or copying them as templates. This is especially useful when you want to cultivate several fields in a row. Just copy the first job, change the field, time, or vehicle / trailer combination as you like and go!
The team also says they are working on the combine update: “Right now we are looking for a very promising physics-based solution for loading and unloading our three-sided bucket. We're confident this system could be part of our “Move That Mountain” goal as well - and it's honestly pretty sexy - so we've decided to take a little extra time for this next update. "
Changelog of this version
NEW: Headtracking using the FreeTrack 2.0 protocol is now supported. This protocol is supported by several popular headtracking solutions, including FreeTrackNoIR, OpenTrack and TrackIR. As usual with head tracking solutions on Windows, their software should run in the background.
On Linux, head tracking is supported through Linux Track. http://facetracknoir.nl/ — https://github.com/uglyDwarf/linuxtrack/
- NEW: The creation of tasks has been improved:
- Create a template: you can save a completed task as a template and label it
- Load a model: When you load a model, drivers, vehicles, and all other job settings are selected automatically. If a specific driver is not available, another is selected. If a specific vehicle / trailer combination is not available, another vehicle of the same type can be selected
- Job copy: easily scheduled jobs can be duplicated
- Several fields in a task: several fields can be added, they are then cultivated consecutively
- NEW: Several workers can now be added to a “field cultivation” type task
- NEW: The worker now has a "start over from the beginning" option
- NEW: Notification in an information window when the worker has completed his task
- NEW: Maximized minimap can now be minimized with the escape key
- FIX: Several bug fixes and changes for the Deutz Fahr 7250 TTV:
- Adjusted rear three-point hitch (lower linkage orientation)
- Calculation of fixed indoor / outdoor sound flow
- Texture corrections
- CabControl added for parking brake lever and four-wheel drive button
- Steering bar / front wheel base / front fender now rotate correctly
- Rear wheel base positions
- Camera / seat position adjusted
- FIX: Corners behind Axion front wheels have been removed
- FIX: Connection between seed addon and planter looks better now
- FIX: Workers must now go to their assigned silo during a harvest task
- FIX: When worker manages the CornKing, he now uses the row marker
- FIX: Bulls no longer peek through the walls of the Betimax
- FIX: Bulls should no longer be able to cross a closed pasture gate and open it independently
- BUGFIX: Changes for 'Saitek Heavy Equip' steering wheel: arrow keys can now be assigned correctly; the character does not walk to the left when the steering wheel is in zero position
- BUGFIX: The information panel for "Always Run / Full Throttle" has been adjusted and now correctly displays whether "Always Run" or "Always Full Throttle" has been selected in the settings. Shift key is now also displayed in vehicles
- CHANGE: The position of the first person camera has been adjusted / enhanced and is now at the level of the character's eyes
- CHANGE: The current state of a UserAction is now displayed in a sidebar and a quick toolbar
- CHANGE: Resumption of translations in the vehicle store