While all players, PC and consoles, had a hotfix a few days after the release of the game, PC players were waiting for the first patch for Construction Simulator as the list of problems encountered was long. But that is in the past. So… No more flying trucks loading and crashing in multiplayer? We hope so.
Here is the patch note #1 (for PC) published on the game's Steam page.
- Bug fixes and general improvements
- Graphic polishing
- Mission polish, and minor gameplay fixes
- Adjusted the balance between experience and money in multiplayer
- Fixed an issue with the "UFO cargo" tutorial on the US map
- Improved circulation system
- Adjusted speed camera trigger speeds
- Traffic lights last less
- Translation fixes
- Ability to assign keys freely on controllers
- Joystick key assignments will no longer reset
- Tutorial is now skippable
- Camera movement with sticks is now possible for the Saitek Heavy Equip Farming Sim steering wheel
- Camera controls can now be customized in controls settings (for gamepads, joysticks and steering wheels)
- Added enter key to activate the main function of compactors, road construction machines and cement mixers (customizable)
- Fixes for server region selection in multiplayer
- Confirming profile and company names no longer requires a long key press
- Partially fixed crashes related to fieldwork
- Several UI fixes
- Several fixes for save issues
The changelog does not mention the problems of untimely take-off of vehicles. We will have to test this update to ensure that the "Artemis missions" are all cancelled.