"This is the game my pov 'Lucette". That's pretty much what we thought when the Trelleborg team knocked us out in 40 seconds in the first FSL tournament at Farmcon. Even if many call it anti-game, the technique is written into the rules. But what exactly are we talking about?
At the FSL, it is quite possible to win…. without playing. For that it is enough to be faster than the opposing team and to recover the 4 harvesters or the 4 presses made available to the players before your competitor. When a player gets into a harvester, it deactivates for the opposing team. The goal being to harvest and squeeze, Giants Software therefore makes sure that the game ends when a team has seized all the gear in the arena. In practice, we would have much preferred that there be a simple penalty rather than a complete stoppage of the game.
Yesterday evening, we tested the technique used by the Trelleborg team during the Farmcon, on the JZD team. This team had participated in the Farmcon, and had lost against myInsanity. obviously, he was not aware that we could be very fast, we won 4 rounds with lightning tactics. At the 5th grade, we decided to stop to actually play, and it's a lot more fun.
If everyone starts doing this, there is a great chance that the players will quickly lose interest in the game ... What do you think of this technique which also allowed the Trelleborg team to eject the team in 20 seconds? SDL of En3rgie5? Tell us in the comments.