Version 1.5 for Fishing North Atlantic is now available. It comes with several performance improvements across all platforms and a migration of the Unreal Engine to the latest version to allow the game to be released on next-gen consoles later in the year. Good news which confirms the long-term support for the sea fishing game from Misc Games.
The changelog 1.5.625.7158 in detail:
- Added language option in settings menu
- Adding footsteps
- Wavelength adjusted over ocean, boats should now perform better incl. trawling
- Fixed issue with trawling tutorial
- Fixed several issues with lobster fishing
- Fixed an issue with the ability to move the crane in the port menu
- Fixed an issue with quota information extending out of the box in the Shipyard
Fixed some wrong words in Japanese - Fixed the physics of deepline buoys
- Improved ferry
- Improved boat loading time in shipyards
- Performance improvements
- Rebalancing of all boats
- Tutorials now fail when the boat sinks
- Updated wiki, deleted tutorial videos, and replaced with text
- Updated crane on crab boats
- Update of all languages
- Improved game engine