Futuremark published on February 4 a new series of results on NVIDA's DeepLearning Sampling (DLSS) with the 3DMark Port Royal benchmark, the first using real-time ray tracing.
DLSS uses deep learning to speed up renderings in terms of performance, while keeping the contours of objects in the 3D scene sharp and precise. By enabling RTX technology in 3DMark Port Royal, gamers benefit from real-time ray-tracing while maintaining a smooth frame rate. During Futuremark tests, the firm was able to measure an increase in performance on 3Dmark Port Royal of up to 50%.
Anti-aliasing is improved, details are sharper, and game elements seen through transparent surfaces are significantly improved.
DLSS technology takes advantage of deep learning to extract multidimensional characteristics from a scene, and intelligently applies image enhancements (smoothing the edges of objects, improving contrasts, etc.). The result is smooth anti-aliasing edges, and a clear, detailed image. To use DLSS on 3Dmark, it is necessary to have the latest version of RTX drivers.