Truck and Logistics Simulator Spring Update 1 has just arrived! And the developers have not been idle. Improved physics (it's like being in GTA. The fun is huge!), The open world has been tweaked, the vehicles are more beautiful with great reflections on the bodies, the AI is just huge (it is not uncommon to see the traffic drifts or emergency braking), in short, the game was already fun, but now you feel obliged to put your nose in it. So much so that the Simulagri team will offer you a series of live multiplayer on this title to serious. Remember, in multiplayer, 20 players simultaneously can make delivery convoys with all types of vehicles. The developers have offered to unlock a game with 30 slots! Expect epic games!
The update changelog
Projects
* Added cargo straps and chains to tie down loads
* Forklift missions now have an additional cargo pallet.
Physical
* Updated vehicle suspensions and tire physics to increase realism.
* Improved interaction between trailer and towing vehicle.
* Added physically responsive axle models to vehicles.
* Added "Steering Sensitivity" options to adjust steering behavior with joystick and keypad.
* Physics of collision between forklift and pallets has been improved.
vehicles
* Added fuel, temperature and dashboard lights gauges to all vehicles.
* Added an interior seat position option for Up-Down.
* Improved wheel and rim models of most vehicles.
* Updated vehicle prices.
Graphics, Optimization
* Custom graphics settings. (Quality of shadows, motion blur, etc.)
* Graphics optimization, up to 90% FPS increase.
* Significant improvement in reflections and nighttime lighting.
* Added frame rate limit (maximum FPS) to graphics options.
* Improved lighting and shadows.
* Added clouds to reflect reflections.
Environmental
* Added old towns to the existing map with narrow roads.
* Lots of new mountain roads.
* New European-style traffic lights and signs.
* Improved visual clarity of the terrain.
* Reduced bumps and improved curves on some roads.
Traffic
* Traffic AI has been significantly improved.
* Added "Traffic density slider".
Audio
* Added a reverb effect to the tunnels.
User interface
* Increased the refresh rate of the Mini Map.
* User interface (UI) mirror setting is now persistent.
* Recreation of vehicle images in user interface with better contrast.
Multiplayer
* Traffic lights are now synchronized in multiplayer mode.
* Added an option in the list of players in multiplayer to disable collisions with all players.
* Turn signals on trailers, reverse gear, etc. are now synchronized.
Bug fixes
* Improvements and bug fixes regarding manual shifting and shifter support.
* When recovering your vehicle or restarting a mission, the game now disables collisions to avoid issues in multiplayer.