Video game market in France: Record 2023 results and economic outlook
Like every year, SELL publishes the market report in March…
The French video game market remains stable in 2022, despite the difficult economic context
The video game market in France has demonstrated…
Video games in France in 2022: an essential hobby for all ages and generations – results of the SELL study
In 2022, video games have become an essential leisure activity in France,…
Review 2020: The video game market in France has not experienced the crisis
Covid or not, the video game market in France has, for…
#AVOUSDEJOUER: a campaign to promote parental controls
As the end-of-year holidays and Christmas shopping approach,…
In France, video games achieved a turnover of 4,8 billion euros in 2019
The Union of Leisure Software Publishers (SELL) presents the new…
Christmas and video games: the SELL recalls the rules for a serene practice
France has 71% of occasional video game players, i.e. more than…
The French and video games: deciphering a playful practice as opposed to clichés
“The French and Video Games”, Médiamétrie’s annual consumer study for…
The cosplay phenomenon will be at Paris Games Week
Contraction of the English words “costume” and “play”, the…
The classification of video game disorder is unwarranted
All players in the video game industry regret that States…
Annual review of the French video game market: Record turnover of 4,9 billion euros in 2018
The Union of Leisure Software Publishers (SELL) unveils in the…
Pegi System: Behind the Scenes of Video Game Classification
A few days before Christmas and while parents are wondering about…
International Disability Day: video games, a leisure activity accessible to all
On the occasion of the International Day of Persons with Disabilities, the SELL -…