It's the big day! The moment long awaited by the gaming community. Giants Software formalizes the title and the coming of a new Farming Simulator opus. The date is well chosen, 22, and the teasing done around the lifting of the veil will have kept us all in suspense.
In a trailer of a few seconds, Giants Software unveils THE great novelty of this Farming Simulator 22: the Seasons mode finally integrated as a base. But that's not all, and this announcement is accompanied by some screenshots that let slip several pieces of information.
Here are the first screenshots of FS 22
Concretely what do we see ...
The seasons are now integrated, in the manner, visually speaking, of the mod proposed by Realismus Modding. No information concerning the integration and the possible deactivation was communicated.
We will be entitled to new equipment, more than 400 machines and tools announced, including the forage harvester Fendt Katana 650, the harvester New Holland CH770, John Deere 9R, And a Massey Ferguson 8S straight out of the factory.
All vehicles are equipped with numberplate and GPS. It's a safe bet that the latter is integrated from the base, without having any information on its use.
The soil textures have evolved. The stubble now appear to be mixed with the soil when the stubble cultivator is used. It was time ! New crops are announced, without knowing which ones, but we can already see that the aspect of corn to change. The screenshots were taken on a new version of Erlengrat. The map will not be alone and 2 new ones will accompany it. For the moment, the ground does not seem to be deformed under the wheels and the weight of the machines.
The game will make it possible to have "several kinds of agricultural activities" according to the developers. Will we finally have the culture of the vine?
Sound is also in the spotlight, with more variation in tone over engine speeds and load efforts.
On the technical side, the game will be released on all platforms !!! PS4, PS5, Xbox Series, Xbox One, PC, Mac (M1?) And Stadia! A tour de force from Giants Software which can only change the graphics part of the Giants Engine, which goes to version 9 for the occasion.
DirectX 12 compatible, this evolution of the Farming Simulator engine brings better management of resources (optimization of multithreading, streaming of textures, elimination of hidden objects and state-of-the-art anti-aliasing) and offers a performance boost on all systems.
Visually, as a whole, the game has changed very little, a boon for modders since the specifications will be very close between FS 19 and FS 22.
A release date for Farming Simulator 22?
The name being unveiled, we can expect a release for the 4th quarter of 2021 in order to remain consistent with the other episodes. In view of the evolutions, we can base ourselves on a starting signal at the beginning of November 2021.
Who will be on the cover?
The question remains open. Which major manufacturer will be headlining the Farming Simulator 22 boxes? Kubota? Deutz?
Will there be realistic gyros on PS4?
Hi FS team,
Will there be a version available on the new apple M-chips?
Would be great to bring it on these powerfull machines.
2 people ride in a console-based vehicle
Classes available every day from Nine AM to Twelve midday.
On fs19 on xbox one it would have been good for the follwo me mods which could be useful especially when you don't necessarily play on the network thank you
Hello could you be the mods where we can hang the pipes on the ton is the basic meter on ps4
You can put more mode on Xbox one or not
hello Bruno, I can't wait to discover "little by little" the new information on FS22. 6-7 months in suspense!
Thank you Bruno for this information. Concerning the plates, we can clearly see that there are several types of license plates. On the JD, we have an American type plate, on the MF and the Katana more European plates. Perhaps a plaque depending on the “type” of map, rather than a choice in the shop… The graphic evolution of the buildings (the stable) is also worth noting.
Cool I hope he will have good equipment like a new generation Grimme potato planter or an AVR stopper and especially the irrigation pipes all that would be great
Will the mods made by modders that will be released on fs 22 on ps5 be on ps4?
thanks because on his live at one point stervio said that there will be no mods on ps4 have a good day
4th Quadrime rather, no?
They focused on adding detail even if it meant leaving some big points waiting, I think it's a good strategy, I hope there will be some cool things.
For the graphics, I would not be surprised by a Ray tracing option which would transform the visual aspect.
Well seen the missing tractor on the dust jacket.
I really hope for polyline management in game and in the editor but I don't really believe in it.
It would be great to be able to modify the pasture…
I hope they will make us drool all year 😊
We’ll talk about it again on the simulagri lives 😀
Afraid that my pc will not run fs 22 given that my pc was just for fs19 I am waiting to see the improvement in performance that we are talking about
there will always be mods for fs 22 on ps4?
Yes